Only a 7 wins the Pass Line on the come out. An 11 does not win, and 2, 3 and 12 do not lose. Any other number (2, 3, 4, 5, 6, 8, 9, 10, 11, 12) becomes the point. There is no Don’t Pass.
Hit the point again before a 7 to win. A 7 first is a seven out. The Pass Line flat bet is a contract once a point is on and cannot come down. Odds may be added or taken down any time.
| Point | Odds pay |
|---|---|
| 2 or 12 | 6 to 1 |
| 3 or 11 | 3 to 1 |
| 4 or 10 | 2 to 1 |
| 5 or 9 | 3 to 2 |
| 6 or 8 | 6 to 5 |
| 6, 8 | 7 to 6 |
| 5, 9 | 7 to 5 |
| 4, 10 | 9 to 5 |
| 3, 11 | 11 to 4 |
| 2, 12 | 11 to 2 |
Any number at true odds, less a 5% commission charged on the win. Click the thin BUY strip at the top of a number box.
Click COME to make one, then it travels to whatever number rolls next. The middle band of each number box holds the come flat bet and its odds — click that band to back a come point with odds.
Pays even on 3, 4, 9, 10 and 11 · 2 to 1 on the 2 · 3 to 1 on the 12. Loses on 5, 6, 7 and 8.
Hard 4 and Hard 10 pay 7 to 1 · Hard 6 and Hard 8 pay 9 to 1. They lose on a 7 or when the number comes the easy way.
| Any 7 | 4 to 1 |
| Any Craps | 7 to 1 |
| Snake Eyes (2) | 30 to 1 |
| Boxcars (12) | 30 to 1 |
| Ace Deuce (3) | 15 to 1 |
| Yo (11) | 15 to 1 |
| C circle | 7 to 1 (craps) |
| E circle | 15 to 1 (eleven) |
| Horn | split over 2, 3, 11, 12 |
| C and E | half craps, half yo |
ALL SMALL needs 2, 3, 4, 5 and 6 to all roll before a 7 — pays 34 to 1. ALL TALL needs 8, 9, 10, 11 and 12 — pays 34 to 1. MAKE EM ALL needs every one of those ten numbers — pays 175 to 1. Any 7 kills all three and clears the tracker at the top left. They can be bet at any time.
Place, Buy, Hardway and Come odds bets can be turned off. Use the OFF / ON button, then click a bet to toggle it. Place and Buy bets sit out come out rolls unless you tick the box up top.
Press the big ROLL DICE button or the spacebar. You need at least one bet in action to shoot — bonus bets on their own do not count as action.